10. Dezember 22
Book Presentation „Screen Images. In-Game Photography, Screenshot, Screencast“
Editors Winfried Gerling, Sebastian Möring and Marco De Mutiis present their collective volume Screen Images. In-Game Photography, Screenshot, Screencast. The chapters in this book explore historical and contemporary image practices and phenomena, including screenshots, screencasts and in-game photography. They explore a new field of research at the intersection of various disciplines including media studies, media aesthetics, media history, image studies, photography theory, game studies, media art, and game art. The book is intended for a diverse audience in the fields of media studies, game studies, and cultural studies, as well as a broad public interested in historical and contemporary practices related to visual and digital media.
Following the book presentation, the In-Game Photography Competition “Who Did It Better in In-Game Photography World Championship 2022” will take place at 12:30 pm. Jon Uriarte (Photographer’s Gallery London) and Marco De Mutiis (Fotomuseum Winterthur) will present artistic projects that have been created using in-game photography. They will select the best ones together with the visitors by addressing questions about photorealism, simulation, and photographic practices in video games.
The book presentation takes place as part of the C/O Digital Festival . New Values from Dec 9-10, 2022. Admission is free.
Screen Images. In-Game Photography, Screenshot, Screencast
Winfried Gerling, Sebastian Möring, Marco De Mutiis (eds.)
Publisher: Kadmos Verlag, Berlin 2023.
376 pages, 15 x 23 cm
„Screen Images“ will be published in open access as ZeM Edited volume 04 at Kulturverlag Kadmos.